Card Type: Trap Card
Card Attribute: Normal
Monster Type:
monster Stat:
YS11-EN016 - Majestic Mech - Senku - Common - 1st Edition
YS11-EN019 - Trident Warrior - Common - 1st Edition
YS11-EN006 - Ganbara Knight - Common - 1st Edition
YS11-EN010 - Tenshin - Common - 1st Edition
YS11-EN011 - Shine Knight - Common - 1st Edition
YGLD-ENA14 - Mystical Elf (A) - Common - 1st Edition
SS04-ENB05 - Manga Ryu-Ran - Common - 1st Edition
SP15-EN040 - Hippo Carnival - Common - 1st Edition
SHVI-EN081 - Cattle Call - Super Rare - 1st Edition
YSYR-EN024 - The Tricky - Common - 1st Edition
SR01-EN032 - Dicephoon - Common - 1st Edition
YGLD-ENA00 - Electromagnetic Turtle - Secret Rare - Limited Edition
YS11-EN016 - Majestic Mech - Senku - Common - 1st Edition
YS11-EN019 - Trident Warrior - Common - 1st Edition
YS11-EN006 - Ganbara Knight - Common - 1st Edition
YS11-EN010 - Tenshin - Common - 1st Edition
YS11-EN011 - Shine Knight - Common - 1st Edition
YGLD-ENA14 - Mystical Elf (A) - Common - 1st Edition
SS04-ENB05 - Manga Ryu-Ran - Common - 1st Edition
SP15-EN040 - Hippo Carnival - Common - 1st Edition
SHVI-EN081 - Cattle Call - Super Rare - 1st Edition
YSYR-EN024 - The Tricky - Common - 1st Edition
SR01-EN032 - Dicephoon - Common - 1st Edition
YGLD-ENA00 - Electromagnetic Turtle - Secret Rare - Limited Edition
$0.74
During your opponent’s End Phase, if your opponent has more total cards in their hand and field than you have in your hand and field: Special Summon 3 Normal Monsters from your GY. You can banish this card from your GY, then target 3 Monster Cards you control with different original names; Set 1 Spell/Trap from your hand or Deck that mentions the original names of all 3 targets.
6 in stock