Card Type: Trap Card
Card Attribute: Continuous
Monster Type:
monster Stat:
ABPF-EN022 - Apocatequil - Common - 1st Edition
ALIN-EN059 - Regenesis - Secret Rare - 1st Edition
BP03-EN095 - Flame Tiger (Shatterfoil) - Shatterfoil Rare - 1st Edition
AST-094 - The Law of the Normal - Common - Unlimited Edition
AP02-EN011 - Gemini Spark - Super Rare - Unlimited Edition
AP05-EN011 - Charge of the Light Brigade - Super Rare - Unlimited Edition
BLTR-EN008 - Frozen Domain of the Ice Barrier - Ultra Rare - 1st Edition
BLRR-EN104 - Unending Nightmare - Ultra Rare - 1st Edition
AGOV-EN067 - The Immortal Bushi Mourns the Mortal Body - Common - 1st Edition
AMDE-EN036 - Mikanko Rivalry - Rare - 1st Edition
ABPF-EN019 - Oracle of the Sun - Super Rare - Unlimited Edition
AGOV-EN062 - Wattkingdom - Common - 1st Edition
AGOV-EN051 - Xyz Entrust - Common - 1st Edition
BLLR-EN013 - Abyss Script - Abysstainment - Ultra Rare - 1st Edition
BLTR-EN016 - Void Breach - Ultra Rare - 1st Edition
ALIN-EN096 - Mitsurugi Tempest - Common - 1st Edition
ABPF-EN022 - Apocatequil - Common - 1st Edition
ALIN-EN059 - Regenesis - Secret Rare - 1st Edition
BP03-EN095 - Flame Tiger (Shatterfoil) - Shatterfoil Rare - 1st Edition
AST-094 - The Law of the Normal - Common - Unlimited Edition
AP02-EN011 - Gemini Spark - Super Rare - Unlimited Edition
AP05-EN011 - Charge of the Light Brigade - Super Rare - Unlimited Edition
BLTR-EN008 - Frozen Domain of the Ice Barrier - Ultra Rare - 1st Edition
BLRR-EN104 - Unending Nightmare - Ultra Rare - 1st Edition
AGOV-EN067 - The Immortal Bushi Mourns the Mortal Body - Common - 1st Edition
AMDE-EN036 - Mikanko Rivalry - Rare - 1st Edition
ABPF-EN019 - Oracle of the Sun - Super Rare - Unlimited Edition
AGOV-EN062 - Wattkingdom - Common - 1st Edition
AGOV-EN051 - Xyz Entrust - Common - 1st Edition
BLLR-EN013 - Abyss Script - Abysstainment - Ultra Rare - 1st Edition
BLTR-EN016 - Void Breach - Ultra Rare - 1st Edition
ALIN-EN096 - Mitsurugi Tempest - Common - 1st Edition
$0.94
Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent’s card effects. At the start of the Damage Step, if it battles an opponent’s Level 5 or higher monster: You can destroy that opponent’s monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.
6 in stock