SDCB-EN033 – Crystal Miracle – Common – 1st Edition

$0.87

When a Spell/Trap Card, or monster effect, is activated: Destroy 1 ‘Crystal Beast’ card you control, and if you do, negate that activation, and if you do that, destroy that card. If a ‘Crystal Beast’ card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 ‘Crystal Beast’ monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of ‘Crystal Miracle’ once per turn.

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